I^Love^Mixery


An Ancient professional AOD and Race Map Maker from Germany


Starting in 2006, instead of paying attention at school, I spent all-nighters creating maps for you guys :D. I hope you do enjoy the product. And please don't worry, I did not turn in to a homeless guy but into an IT networking professional and develop arcade games in my spare-time.


I am an ancient German AOD and Race Map Maker and a quite creative in creating new map concepts.


I am not useless in professional match-ups such as Defcon 2v2v2 and I do attent occasional Zero Hour Meet-ups around Germany with international players from all around Europe and have actually hosted an event myself in summer 2012.


I refuse to use ini files in my maps, as in my opinion the most fun and challenging part about creating maps is the art to build an interesting and well-balanced map with only the unmodified content that EA originally provided with the game. I am not into modding at all and prefer to find scripting solutions when others have long given up.


I do support people who create maps for Zero Hour. Please visit http://www.cnclabs.com/forums/ if you need help. Please do not ask me modding and ini file question, as I have absolutely no clue, but there are a lot of people who you can ask on cnclabs about pretty much everything.


Best Regards

I^Love^Mixery

- AOD GC Laser General Final by I^Love^Mixery

Type: Survival - Difficultly: Very Hard - Number of Players: 3 Players

IMPORTANT: Put a vGLA Computer Enemy in the 4th game slot.

Words by the creator:

Nicely balanced AOD Map without lag for three tough human players. Not recommended for new players, extremely difficult final attack waves. Based on the Lazer Generals Challenge from Zero Hour.

Highly aggressive land and air unit waves will attempt to terminate you from all sides, so you better block off all the ramps asap. 20 normal waves followed by 4 hard boss waves and a final boss unit. Lazer General recommended for all human players. On "Easy" and "Normal", an allied AI Dozer will automatically support you by building some lazer turrets and other stuff. Be proud if you make it to the final boss. Feel like a champ if you manage to destroy it before it destroys you. We managed it only once. Ever.

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.

Watch how AI beaten at ATTEMPT-3

Have fun!

DOWNLOAD

times downloaded

- AOD cute vO9 by I^Love^Mixery

Type: Hold the Line - Difficultly: Hard - Number of Players: 4 Players

IMPORTANT: Put a GLA Computer Enemy in the 5th game slot.

Words by the creator:
Nicely balanced AOD Map without lag for up to four human players. Prevent units from entering the area at the bottom. Challenging, but not impossibly difficult. You will start with $10,000, $15,000 or $20,000, depending on the difficulty setting of the comp. 24 waves plus 1 boss wave.

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.
Have fun!
DOWNLOAD

times downloaded

- AOD mini vO4 by I^Love^Mixery

Type: Hold the Line - Difficultly: Hard - Number of Players: 4 Players

IMPORTANT: Put a GLA Computer Enemy in the 5th game slot..

Words by the creator:

Very small and fast-paced AOD Map. 20 waves, you will start with $10,000, $15,000 or $20,000, depending on the difficulty setting of the comp. Land and air. Quite challenging.

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.

Have fun!

DOWNLOAD

times downloaded

- AOD i^love^ minimissions v120 By I^Love^Mixery

Type: Hold the Line - Difficultly: Hard - Number of Players: 4 Players

IMPORTANT: Put a GLA Computer Enemy in the 5th game slot.

Words by the creator:
Absolutely unique map, featuring 12 tiny and fun missions, minigames and riddles. Can be played by 1-4 human players and technically works like a race, but don't focus too much on being the fastest. Help each others with tips. In some missions you can even work together. The later minigames are very, very difficult. Mission 10 was only ever beaten by a handful of people. You can skip missions if you are stuck for longer than 5 minutes. All missions and functions of the map are easy to understand and delivered through in-game-briefings.

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.
Have fun!
DOWNLOAD

times downloaded

- AOD No Money AOD Final Version by I Love Mixery

Type: Hold the Line - Difficultly: Normal - Number of Players: 4 Players

IMPORTANT: Put a GLA Computer Enemy in the 5th game slot.

Words by the creator:
Unique style AOD Map with nice balancing and very good performance for up to four human players. Not super hard, but very fun. You can only build and move units, no buildings can be constructed. 20 Waves. Earn cash via cash bounty, upgrade boxes and money crates, but watch out for demo traps. Please pick vGLA for all players, including the computer enemy.

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.
Have fun!
DOWNLOAD

times downloaded

- AOD (mission) the I^Love^AOD Final By I^Love^Mixery

Type: Hold the Line - Difficultly: Extreme - Number of Players: 4 Players

IMPORTANT: Put a vGLA Computer Enemy in the 5th game slot.

Words by the creator:
You possibly know the version "the i^love^aod map (final#2v3)", which is the modified version of this map created by "Me, Myself & Pi" and can also be found here on pashacnc.com. My original version is quite a lot more difficult and quite a lot less laggy, has no intro, and is actually over if you killed the final boss.

One of the hardest AOD maps in existence and the hardest one I ever created. To be honest, we never managed to destroy the final boss. In our best run he was down to roughly 10% health.
DOWNLOAD

times downloaded

- AOD Remake of ILoveAOD Final V02 by I^Love^Mixery

Type: Hold the Line - Difficultly: Very Hard - Number of Players: 4 Players

IMPORTANT: Put a vGLA Computer Enemy in the 5th game slot.

Words by the creator:

Very barebone, fool-prove concept and design but still possibly the most unique and entertaining AOD in existence. A lot of concepts and techniques are not used in any other AOD map. The map features REAL sneak attack tunnel usage by AI, actually moving Cows, actual plane formations at full speed, mini infantry units, moving boss "buildings" and quite a few more unique features, all without requiring an .ini file. I am sure you will feel entertained. The map is very difficult if you set the comp to "Hard".

As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.

Have fun!

DOWNLOAD

times downloaded

- AOD Boss AOD Final By I^Love^Mixery

Type: Hold the Line - Difficultly: Hard - Number of Players: 3 Players

IMPORTANT: Put a vGLA Computer Enemy in the 4th game slot.

Words by the creator: Fun AOD exclusively with boss units, created under my old alias [TnT]. Being made in summer 2008, this was the first boss unit aod map in existence of zero hour and was later re-made by "Me Myself and Pi". It's pretty bare-bone, fun and simple. Quite difficult. As in all of my maps there's no map.ini file, so the game works perfectly fine by simply hosting and transfering the map in Multiplayer.
Have fun!
DOWNLOAD

times downloaded